On a current stream, Nick ‘Endstep’ Frijia, Seasonal Sport Designer on Riot Video games’ Summoner’s Rift group, defined that fashionable League of Legends champion releases usually tend to obtain important post-launch changes.
This is because of the truth that Riot Video games is ‘taking extra dangers’ with new designs than it did in earlier seasons.
Talking concerning the development of newer champions present process main tuning — typically together with kit-shaping modifications — Endstep defined that the sport’s ever-growing roster has decreased the quantity of ‘protected’ design area left to discover.
In consequence, Riot is extra keen to ship bolder concepts after which iterate shortly if they don’t land as meant.
“It’s higher for us to take dangers… than to make a boring champion,” Endstep stated, including that it may be even tougher to make an unexciting equipment compelling after the very fact. He pointed to League of Legends historical past as proof that turning an easy launch into a fascinating choose can require substantial improvement time and new know-how work.
Why Riot Is Extra Prepared to Rework Champions After Launch
Endstep used Season 5 help champion Bard as a comparability level, saying older releases might nonetheless really feel contemporary whereas largely reinforcing present gameplay patterns — equivalent to encouraging helps to roam — with out creating the identical stage of steadiness danger. In his view, repeating these concepts as we speak would really feel much less novel, pushing the group towards extra experimental mechanics.
As current examples, Endstep referenced champions like Smolder and Aurora, each of which obtained notable follow-up modifications after launch as Riot adjusted their energy curves and function expectations.
With Smolder, Endstep stated the unique method leaned too closely on stacking as the first supply of injury. He described the end result as a gameplay sample the place groups successfully funnelled stacks to speed up scaling, prompting Riot to reshape how the champion’s late-game energy was distributed. Riot later shipped small-scale equipment updates for Smolder as a part of Patch 14.23.
Aurora, in the meantime, was mentioned as a case the place the preliminary meant function and gameplay profile carried clear downsides. Endstep stated Aurora was initially designed with high lane in thoughts, however the play sample proved extremely irritating to face and skewed towards elite {and professional} play. Aurora additionally obtained kit-focused modifications in Patch 14.23.
Regardless of these outcomes, Endstep argued the answer is to not cease taking dangers altogether. As an alternative, he stated the event group would somewhat settle for the potential for having to revisit a champion after launch than persistently launch safer kits with decrease upside.
Riot’s current steadiness cadence has more and more included focused, pro-focused changes round main aggressive milestones, with patch notes repeatedly flagging when modifications are geared toward shaping high-level play.


